Contract Rates Consulting · Programming · Technical Leadership · Production
These are my standard hourly rates for game-focused work (Unity/Unreal, C#/C++), technical design, and calm, execution-driven production.
If you’re exploring an engagement, the fastest path is a short scoping call — I’ll help you define the smallest shippable plan, and then we can decide whether it’s best handled hourly or as a fixed milestone quote.
“Big ideas, small shippable steps. I aim for responsive feel, stable builds, and leaving teams and codebases in better shape.”